I have most of the functionality added for the clock-style race display. I need to add a transparency option to the settings screen yet. Have a look and let me know what you think.
This weekend I am going to toy with the idea of running the racer colored boxes down the left or right hand side instead of the bottom of the screen. This will allow the circle and the racer hands to be much larger.
I worked on the skinning system tonight. Users now have the ability to use three custom backgrounds in the application. These are loaded at run time. Just drop them in a special directory, make sure you name them correctly (backgrounds1.png, background2.png, background3.png) and Goldsprint FX will import them. For a demo I create three backgrounds to show the import capabilities. Two of the screens are the same actually but you should get the idea.
Here are the two screens I created tonight for the demo. I created a custom Goldsprints FX graffiti logo with some bicycle art. Then I added logos since many clubs are sponsored and give swag out at events. I pulled the brick wall image on the right off the web and scaled it to my needs, did a little levels on it and cropping work to it at 800×600. Final Photoshoped image on the left.
See the following screen shots after the screens above have been put into the application via the skinning system.
Here is a screen shot of the window expanded like it might be on a netbook with a resolution of 1200 x 600 or greater. Kind of a nice effect to it.
And finally here is a new video of the application skinning system as of tonight and a quick race.
Here is a video of the Settings features for the alpha version of the today. The panel on the right titled ‘Race Settings’ is just for testing right now. It will not be displayed in the beta version that is to come. Complete color options are available for the racers box and box text. Drum diameter, Distance up to 2000m, Max Speed for the top range of the speed chart, and number of racers are all working as expected.